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Abstract

The Cybernetics and its effects on the Performance Arts inPost- PostmodernismAbstract Communication infrastructure is becoming the center of power and the engine controller of the new reality and modern global societies. It requires; however, finding modes and mechanisms to achieve universal communication using digital systems, media and advertising. These modes and mechanisms contribute in making the gap, caused by the strategies of the previous era, disappear. However, the digital infrastructure requires openness to others and communication to make a shift from the ideas of postmodernism, which has been influential on literature and art. Moreover, the term cyber has been more effective when it was combined to humanity sciences including arts with broader meanings and different aesthetic features. Their systems are derived from relational overlap between science and art, to bring about an unfamiliar approach that take legibility of the discoveries of modern technology in the new digital age. Verily, this has led to find formats invoking their standards, values and forms depending on the technical school, which was used by, and technology that fits their changing formats. Consequently, they have caused gradual shifts in the meaning of art on the lexical and cognitive level. This unlimited openness, eventually opens the way for researchers seeking experimental creativity to experience the new media which is one of the first steps to move toward the cyber era in the third millennium. This paper The Cybernetics and its effects on the Performance Arts at post- postmodernism; however, sheds light on the changes brought about by Cybernetic on the art of performance. The paper includes four chapters. Chapter One states the methodological framework of the research. It displays the research problem, its significance, and the research objectives and determines the important terms of the subject. Chapter Two which contains three sections, gives the theoretical framework. The first section focuses on the postmodernism era, section two concerns with Cybernetics technology, whereas the third section studies the relationship between the science of cyber systems and the performance beyond humanity. In Chapter Three, three samples are analyzed, whereas the results that this paper comes with are set in Chapter Four.