Implementation Of 3D Virtual Poetry Image By Using Bezier Cubic Splines And Open GL Primitives

Abstract

This paper presents suggested algorithm to draw or generate a 3D virtual poetry image from Arabic poetry text. Bezier curves had been used to generate this image depending on some computed values named appearance rates which is defined and evaluated from the poetry text. Those defined values have a great effect on poetry image generating where those values represent the control points which they are used in Bezier cubic function. Bezier cubic and triangle primitive had been used to implement the poetry image. Many poetry segments written by different poets had been taken as samples to test the suggested algorithm.