Implementation of virtual classroom by using Distance Interactive Learning

Abstract

Remote learning is an environment that simulates the physical class by presenting a virtual electronic class, this definition is broad and holds all technologies and methodologies that facilitate this simulation. This paper is dedicated to standardize a model to represent this simulation by abstracting the remote learning into two main components which are environment ( operating system, network, protocol, media) and integrated tools ( used within the virtual class to increase the learning experience of the audience). The outcome of the model proposed by this paper increases the teaching experience beside the learning experience by enforcing the lecturer with tools to visually present his ideas to the audience.